Source code for codex.tile_grid

import canvas
import colors

[docs]class TileGrid(canvas.Canvas): """A grid of image tiles. This object breaks its display area into a number of bitmap tiles. The user changes the display by changing the tile numbers for each cell in the grid. """ def __init__(self, tiles, map_width, map_height, x=0, y=0, transparent_color=colors.TRANSPARENT, initial_index=0, scale=1): """Create a new TileGrid. Args: tiles (list[Bitmap]): The tile pictures available in the grid. map_width (int): The number of tiles across the grid. map_height (int): The number of tiles down the grid. x (int, optional): The x coordinate relative to the parent object. Defaults to 0. y (int, optional): The y coordinate relative to the parent object. Defaults to 0. transparent_color (tuple, optional): The RGB clear-color value. Defaults to colors.TRANSPARENT. initial_index (int, optional): The tile to show in each cell on creation. Default is 0. scale (int): Scale factor for all tiles. """ self._tile_width = tiles[0].width * scale self._tile_height = tiles[0].height * scale self._map_height = map_height self._map_width = map_width self._tiles = tiles self._map = [] self._transparent_color = transparent_color self._scale = scale super().__init__( width=self._tile_width * map_width, height=self._tile_height * map_height, x=x, y=y, transparent_color=transparent_color) for h in range(map_height): self._map.append([]) for w in range(map_width): self._map[-1].append(initial_index) self.set_tile_index(x=w,y=h,index=initial_index)
[docs] def set_tile_image(self, index, image): """Change the tile image at the given tile index. Args: index (int): The tile index. image (Bitmap): The new image. """ self._tiles[index] = image
[docs] def get_tile_index(self, x=0, y=0): """Return the tile number in the given cell. Args: x (int, optional): The column number of the tile. Defaults to 0 (first column). y (int, optional): The row number of the tile. Defaults to 0 (first row). """ return self._map[y][x]
[docs] def set_tile_index(self, x=0, y=0, index=0) -> None: """Set the tile number in the given cell. Args: x (int, optional): The column number of the tile. Defaults to 0 (first column). y (int, optional): The row number of the tile. Defaults to 0 (first row). index (int, optional): The tile index number. Defaults to 0 (first image). """ if self._transparent_color is not None: self.fill_rect(x * self._tile_width, y * self._tile_height, self._tile_width, self._tile_height, colors.TRANSPARENT) self.draw_image(self._tiles[index], x=x*self._tile_width, y=y*self._tile_height, scale=self._scale) self._map[y][x] = index